1 min
Teo Brandvik
Designing a console for things that take time
Runs are timelines, not log files. Notes from rebuilding the Ostrid console around a single time axis.
The first Ostrid console was a log viewer. Lines, timestamps, a search box. It answered what happened, but not when, or for how long.
One axis
The new console puts every run on a single horizontal time axis. Steps are bars, tool calls are gaps, and the slow part of a run is visible from across the room.
We borrowed the idea from photo-finish cameras: one thin slit, recording only what crosses it, laid side by side.